Beginner  ·  Level 1 → 70

Barbarian
from Scratch

Spinning from level 3. The same Whirlwind you'll hold at endgame, with a simpler bar around it.

Season 15Patch 3.2.1Updated Sept 2026

Illustration of a Barbarian
01

Make the character

Two clicks, then you're playing.

  • Pick Barbarian.
  • Tick Seasonal Realm — that's where Season 15 content, the seasonal questline and the good loot are.
  • Difficulty: start on Normal, or Hard if you've played before. Either way the rule is the same: go up when packs die quickly, and come back down if fights get noticeably longer.

The plan in one line

You're building toward a Barbarian who holds Whirlwind inside the pack while Dust Devils do the area damage. Levelling is about getting Whirlwind early, fixing your Fury, and picking up the Tornado upgrade at level 15.

02

Your first skill bar

This is one complete bar with a level-by-level order, so you always know where the next point goes. Where there is a real choice, it is noted. You get 83 skill points in total: 69 from levels and 14 bonus points.

Lunging Strike

Your basic attack, from level 2. It builds Fury and closes the gap to the next enemy. It stays at rank 1.

Generator
Whirlwind

Your damage, from level 3. Hold it and keep moving through the pack. It costs Fury the whole time.

Main damage
Rallying Cry

From level 4. Movement speed and Fury. Early on, press it before the fight, not during — it costs Fury as well as giving it.

Shout
War Cry

From level 8. A damage buff, and with the Mighty Roar upgrade at level 20 it grants Berserking.

Shout
Leap

From level 26. Jump into bigger packs. With the Pull upgrade it groups enemies and gives more Fury.

Press — to engage
Call of the Ancients

Your Ultimate, from level 19. It has the lowest cooldown and the biggest damage multiplier of your Ultimates.

Elites and bosses

How you actually play

Lunging Strike into the pack to build Fury, or Leap in once you have it. Rallying Cry for speed and Fury, then War Cry when you're inside the pack with a full bar. Now hold Whirlwind and keep moving through as many enemies as you can. Add Call of the Ancients on elites, bosses and very large packs. When Fury runs low or the pack is dead, let go of Whirlwind, rebuild with Lunging Strike or Leap, and move on.

03

Where your skill points go

Spend them top to bottom — finish one line before starting the next. Don't spread them around.

OrderSkillWhyTarget
1stWhirlwindYour damage. Take Cost Damage Bonus at level 6, Channel Damage Bonus at 10 and Tornado at 15. Levels 30 to 39 all go here.Rank 15
2ndRallying CryOne point at level 4, then the Fortify, Potency and Booming upgrades by 16. Levels 40 to 53 take it to the top.Rank 15
3rdCall of the AncientsOne point at 19 and its three upgrades by 25. Levels 54 to 67 max it.Rank 15
4thWar CryOne point at 8, then Ferocity, Duration Increase and Mighty Roar by 20. Maxed last, mostly with the bonus points. You can max it second instead if you want the damage buff sooner.Rank 15
5thLeapOne point at 26, then Pull and Resource Generation. The very last points go here.Rank 4
6thLunging StrikeOne point, plus the Resource Generation, Berserking and Skewer upgrades by level 14. It only exists to refill Fury.Rank 1

Made a mess of it?

Respeccing is cheap at low level. Open the skill tree, refund the lot, and spend again in this order. It costs a few gold, not a new character.

04

Level 15: the Technique Slot

The Barbarian's class mechanic is the Arsenal System. You carry four weapons at once (a two-handed bludgeoning weapon, a two-handed slashing weapon and a dual-wield pair), and the game swaps between them depending on the skill. At level 15 you get the quest Masters of Battle from Forgemaster Kerdi in Ked Bardu, in the Dry Steppes. It is a short quest chain. It unlocks the Technique Slot: you pick one weapon type, and its Expertise bonus stays on at all times, whatever you're holding. Don't assume the quest completes itself.

Slot the Polearm

There are two ways to fill this slot. The Polearm gives Lucky Hit Chance, and at Expertise level 10 it adds +15% damage while Healthy, which means above 80% Life. That bonus is on whenever your health is high and needs no set-up. The Two-Handed Axe gives more damage to Vulnerable enemies instead. Take the Polearm: it is also what the endgame Whirlwind build uses. The Technique bonus stacks with the bonus of the weapon actually in your hands. Expertise grows from level 1 to 10 as you use that weapon type.

Nothing changes about the buttons you press — it's a permanent passive bonus. What you should do is check which weapon Whirlwind uses. It should always be a two-hander; stick with a Two-Handed Mace or Polearm if you have the choice. If you want to set it by hand, put Whirlwind on the Two-Handed Mace, Lunging Strike on the dual-wield pair and Leap on the Polearm, so every skill swap counts toward Battle-Mad Aspect. If that sounds like a lot, leave it alone: by default the game picks your strongest weapon, and you needn't worry about it until 70.

05

The road to 70

What changes, and when.

Level 1–14Get set up in Temis

Start your first War Plan (favour Helltide activities), pick a mercenary, activate your pet and follow the seasonal intro quest. Lunging Strike arrives at level 2, Whirlwind at 3, Rallying Cry at 4 and War Cry at 8. Tempering unlocks at level 10.

Level 15Tornado — and the Technique Slot

Take Whirlwind's Tornado upgrade: Whirlwind now spawns Dust Devils, and this is where the build takes off. Bursting (Fire damage and a Burn) is the other option at this node, but Tornado is what the endgame build uses. Do the class quest the same level. On difficulty, there are two approaches: Hard or Expert gives the fastest experience if packs still die quickly, while starting on Normal or Hard and only going up when they do is safer. If a tier slows you down, drop back.

Level 19Your Ultimate

Call of the Ancients. Its three upgrades follow by level 25. Use it on elites, bosses and very large packs.

Level 25–26Pick an XP route, finish the bar

From 25, War Plans offer the Undercity of Kurast. Choose it, or Helltide farming, as your main route and stick with it. Leap arrives at 26 and the bar is complete. No skill is swapped out from here to 70.

Level 30–39Max Whirlwind

Every point goes into Whirlwind, which reaches rank 15 at level 39. Try the first Capstone Dungeon between 30 and 40, often around 35. It gives extra skill points.

Level 40–60Rallying Cry, then the second Capstone

Levels 40 to 53 max Rallying Cry; Call of the Ancients follows from 54. Between 50 and 60 the second Capstone Dungeon plus Season Rank objectives bring Pit access and more skill points. Around 60, clear every Stronghold for a large experience boost.

Level 70Done levelling

Paragon opens. Refresh your gear with new tempers and imprints, then complete Pit Tier 10 to unlock Torment 1. The bonus points finish War Cry and put Leap at rank 4. Then move across to Whirlwind, our main Barbarian build. Its starter bar keeps Lunging Strike and Call of the Ancients and swaps Leap for Challenging Shout, so very little changes on day one.

06

Gear rules for beginners

You don't need to understand affixes yet. These rules cover it.

Mercenary

Hire Raheir. He is great defensively and his Inspiration gives a decent damage multiplier. There are two ways to fill the reinforcement slot: Aldkin for the damage reduction from Field of Languish, or Varyana, whose Bloodthirst gives attack speed. Take Aldkin, which is also what the endgame build runs. Subo with Varyana reinforcing is the alternative pairing if you would rather have the map revealed.

07

Words the game doesn't explain

TermWhat it means
FuryThe bar your skills run on. It caps at 100 and drains slowly out of combat. Basic skills like Lunging Strike build it; Core skills like Whirlwind spend it.
Arsenal SystemThe Barbarian's class mechanic. You equip four weapons at once, each skill is tied to one, and the game swaps automatically. Stats on all four count even when they're not in your hands.
Weapon ExpertiseA bonus for each weapon type, active while you wield it. It grows from level 1 to 10 as you use that type, with an extra effect at level 10.
Technique SlotThe level 15 unlock. One weapon type's Expertise bonus stays on at all times, whatever you're holding.
BerserkingA temporary Barbarian-only buff: +25% damage and +30% movement speed. On this bar it comes from War Cry's Mighty Roar, Lunging Strike's Berserking upgrade, and the Anger Management and Battle-Mad aspects.
ShoutWar Cry, Rallying Cry and Challenging Shout. Cooldown buffs that give damage, movement speed and Fury, or a taunt.
Dust DevilsSmall tornadoes that Whirlwind spawns once it has the Tornado upgrade. They are the build's area damage.
ChannellingHolding a skill down so it keeps firing. Whirlwind deals damage while channelled and lets you keep moving.
Codex of PowerLegendary powers you can imprint onto Rare or Legendary items at the Occultist. You unlock an entry by salvaging an item that carries it.
RunewordA pair of runes. The Ritual rune builds Offering when its condition is met; the Invocation rune fires once enough is stored.
08

Mistakes new Barbarians make

At 70 you're done levelling — move across to an endgame build: Whirlwind · Hammer of the Ancients · Charge.